Moving to Game Development

A few months back I was inpsired to right my first game demo.

At the time, I was playing Armageddon Empires (AE in the rest of this post) quite heavily.  It's one of those games that harkens back to the mid  90's heyday of computer games.  It was unique, clever, challenging and just quirky enough to remind you it was an indie game.

AE is the work of one man.  A very interesting and intelligent man, but one man nonetheless.  

I remembered why I got into computers in the first place.  I loved computer games.  Reading some of the interviews with Vic Davis, I realized that a one man shop might be able to pull off a pretty decent game.  Actually AE is proof of that.

With that in mind I began the search for the perfect gaming platform: language, runtime, framework.  I'm pretty familiar with C#, less so with Java and Python.  I pretty much hate C++ with a passion.

So with that in mind I began the search.  My first choice was/is Java.  Why?  I'll detail that in the next post.

 

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